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Fixed Windows build with gettext

This commit is contained in:
Adam
2010-10-26 20:14:39 -04:00
parent 1d931401cd
commit 09160d1289
3 changed files with 10 additions and 2 deletions
+4 -1
View File
@@ -38,6 +38,10 @@ void InitLanguages()
#endif
}
#if GETTEXT_FOUND
/* Used by gettext to make it always dynamically load language strings (so we can drop them in while Anope is running) */
extern "C" int _nl_msg_cat_cntr;
#endif
const Anope::string GetString(Anope::string language, LanguageString string)
{
#if GETTEXT_FOUND
@@ -54,7 +58,6 @@ const Anope::string GetString(Anope::string language, LanguageString string)
return language_strings[string];
#if GETTEXT_FOUND
extern int _nl_msg_cat_cntr;
++_nl_msg_cat_cntr;
setenv("LANGUAGE", language.c_str(), 1);
setlocale(LC_ALL, "en_US");