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Fixed Windows build with gettext

This commit is contained in:
Adam
2010-10-26 20:14:39 -04:00
parent 1d931401cd
commit 09160d1289
3 changed files with 10 additions and 2 deletions
+4 -1
View File
@@ -286,6 +286,10 @@ Version Module::GetVersion() const
return Version(VERSION_MAJOR, VERSION_MINOR, VERSION_BUILD);
}
#if GETTEXT_FOUND
/* Used by gettext to make it always dynamically load language strings (so we can drop them in while Anope is running) */
extern "C" int _nl_msg_cat_cntr;
#endif
void Module::SendMessage(BotInfo *from, User *to, const char *fmt, ...)
{
Anope::string language = (to && to->Account() ? to->Account()->language : "");
@@ -299,7 +303,6 @@ void Module::SendMessage(BotInfo *from, User *to, const char *fmt, ...)
#if GETTEXT_FOUND
if (!language.empty())
{
extern int _nl_msg_cat_cntr;
++_nl_msg_cat_cntr;
setenv("LANGUAGE", language.c_str(), 1);
setlocale(LC_ALL, "en_US");