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https://github.com/anope/anope.git
synced 2026-06-25 15:46:37 +02:00
Don't delete users immediately when quit or killed, instead wait until message processing is done
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+41
-9
@@ -30,12 +30,15 @@ int OperCount = 0;
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unsigned MaxUserCount = 0;
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time_t MaxUserTime = 0;
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std::list<User *> User::quitting_users;
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User::User(const Anope::string &snick, const Anope::string &sident, const Anope::string &shost, const Anope::string &svhost, const Anope::string &sip, Server *sserver, const Anope::string &srealname, time_t ssignon, const Anope::string &smodes, const Anope::string &suid)
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{
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if (snick.empty() || sident.empty() || shost.empty())
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throw CoreException("Bad args passed to User::User");
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/* we used to do this by calloc, no more. */
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quit = false;
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server = NULL;
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invalid_pw_count = invalid_pw_time = lastmemosend = lastnickreg = lastmail = 0;
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on_access = false;
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@@ -79,8 +82,7 @@ User::User(const Anope::string &snick, const Anope::string &sident, const Anope:
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bool exempt = false;
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if (server && server->IsULined())
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exempt = true;
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Reference<User> user = this;
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FOREACH_MOD(I_OnUserConnect, OnUserConnect(user, exempt));
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FOREACH_MOD(I_OnUserConnect, OnUserConnect(this, exempt));
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}
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void User::ChangeNick(const Anope::string &newnick, time_t ts)
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@@ -229,10 +231,11 @@ void User::SetRealname(const Anope::string &srealname)
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User::~User()
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{
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Log(LOG_DEBUG_2) << "User::~User() called";
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Log(this, "disconnect") << "(" << this->realname << ") " << "disconnected from the network (" << this->server->GetName() << ")";
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--this->server->users;
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if (this->server != NULL)
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{
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Log(this, "disconnect") << "(" << this->realname << ") disconnected from the network (" << this->server->GetName() << ")";
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--this->server->users;
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}
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FOREACH_MOD(I_OnUserLogoff, OnUserLogoff(this));
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@@ -252,8 +255,6 @@ User::~User()
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NickAlias *na = NickAlias::Find(this->nick);
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if (na)
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na->OnCancel(this);
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Log(LOG_DEBUG_2) << "User::~User() done";
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}
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void User::SendMessage(const BotInfo *source, const char *fmt, ...)
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@@ -752,6 +753,12 @@ void User::Kill(const Anope::string &source, const Anope::string &reason)
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void User::KillInternal(const Anope::string &source, const Anope::string &reason)
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{
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if (this->quit)
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{
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Log(LOG_DEBUG) << "Duplicate quit for " << this->nick;
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return;
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}
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Log(this, "killed") << "was killed by " << source << " (Reason: " << reason << ")";
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NickAlias *na = NickAlias::Find(this->nick);
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@@ -761,7 +768,25 @@ void User::KillInternal(const Anope::string &source, const Anope::string &reason
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na->last_quit = reason;
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}
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delete this;
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this->quit = true;
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quitting_users.push_back(this);
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}
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void User::Quit(const Anope::string &reason)
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{
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if (this->quit)
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{
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Log(LOG_DEBUG) << "Duplicate quit for " << this->nick;
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return;
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}
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this->quit = true;
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quitting_users.push_back(this);
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}
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bool User::Quitting() const
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{
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return this->quit;
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}
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Anope::string User::Mask() const
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@@ -829,3 +854,10 @@ User* User::Find(const Anope::string &name, bool nick_only)
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return NULL;
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}
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void User::QuitUsers()
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{
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for (std::list<User *>::iterator it = quitting_users.begin(), it_end = quitting_users.end(); it != it_end; ++it)
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delete *it;
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quitting_users.clear();
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}
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