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Made Anope able to process normally when disconnected from the uplink and not sleep(), enable usage of non-blocking connect() and default all sockets to non blocking mode. Some cleanup to m_ssl and some cleanup to main.cpp.
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@@ -228,7 +228,7 @@ class UnrealIRCdProto : public IRCDProto
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void SendConnect()
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{
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unreal_cmd_capab();
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unreal_cmd_pass(uplink_server->password);
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unreal_cmd_pass(Config->Uplinks[CurrentUplink]->password);
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SendServer(Me);
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}
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