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Added chanserv/log
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@@ -154,13 +154,6 @@ class UnrealIRCdProto : public IRCDProto
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send_cmd(source->nick, "H %s %s", chan->name.c_str(), user->nick.c_str());
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}
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void SendNoticeChanopsInternal(const BotInfo *source, const Channel *dest, const Anope::string &buf)
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{
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if (buf.empty())
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return;
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send_cmd(source->nick, "B @%s :%s", dest->name.c_str(), buf.c_str());
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}
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/* SERVER name hop descript */
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/* Unreal 3.2 actually sends some info about itself in the descript area */
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void SendServer(const Server *server)
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