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Move assign and unassign to new events, allow for halting too should modules desire that.
git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@2107 5417fbe8-f217-4b02-8779-1006273d7864
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+1
-3
@@ -13,19 +13,17 @@
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*/
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#define EVENT_START "start"
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#define EVENT_STOP "stop"
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//#define EVENT_STOP "stop"
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#define EVENT_DB_SAVING "db_saving"
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#define EVENT_DB_BACKUP "db_backup"
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#define EVENT_NEWNICK "newnick"
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#define EVENT_BOT_UNASSIGN "bot_unassign"
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#define EVENT_BOT_JOIN "bot_join"
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#define EVENT_BOT_CREATE "bot_create"
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#define EVENT_BOT_CHANGE "bot_change"
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#define EVENT_BOT_FANTASY "bot_command"
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#define EVENT_BOT_FANTASY_NO_ACCESS "bot_command_no_access"
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#define EVENT_BOT_DEL "bot_del"
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#define EVENT_BOT_ASSIGN "bot_assign"
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#define EVENT_BOT_KICK "bot_kick"
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#define EVENT_BOT_BAN "bot_ban"
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#define EVENT_TOPIC_UPDATED "chan_topic_updated"
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+28
-5
@@ -40,6 +40,15 @@
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#define MODULE_EXT ".so"
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#endif
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/** Possible return types from events.
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*/
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enum EventReturn
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{
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EVENT_STOP,
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EVENT_CONTINUE,
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EVENT_ALLOW
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};
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/**
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* This #define allows us to call a method in all
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@@ -72,15 +81,15 @@
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#define FOREACH_RESULT(y,x) \
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do { \
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std::vector<Module*>::iterator safei; \
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MOD_RESULT = 0; \
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MOD_RESULT = EVENT_CONTINUE; \
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for (std::vector<Module*>::iterator _i = ModuleManager::EventHandlers[y].begin(); _i != ModuleManager::EventHandlers[y].end(); ) \
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{ \
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safei = _i; \
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++safei; \
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try \
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{ \
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int res = (*_i)->x ; \
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if (res != 0) { \
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EventReturn res = (*_i)->x ; \
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if (res != EVENT_CONTINUE) { \
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MOD_RESULT = res; \
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break; \
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} \
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@@ -104,7 +113,7 @@ enum Priority { PRIORITY_FIRST, PRIORITY_DONTCARE, PRIORITY_LAST, PRIORITY_BEFOR
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enum Implementation
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{
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I_BEGIN,
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I_OnUserKicked, I_OnReload,
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I_OnUserKicked, I_OnReload, I_OnBotAssign, I_OnBotUnAssign,
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I_END
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};
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@@ -495,8 +504,22 @@ class CoreExport Module
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* @param startup True if Services is starting for the first time, false otherwise.
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*/
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virtual void OnReload(bool startup) {}
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};
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/** Called before a bot is assigned to a channel.
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* @param sender The user assigning the bot
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* @param ci The channel the bot is to be assigned to.
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* @param bi The bot being assigned.
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* @return EVENT_CONTINUE to let other modules decide, EVENT_STOP to deny the assign.
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*/
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virtual EventReturn OnBotAssign(User *sender, ChannelInfo *ci, BotInfo *bi) { return EVENT_CONTINUE; }
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/** Called before a bot is unassigned from a channel.
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* @param sender The user unassigning the bot
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* @param ci The channel the bot is being removed from
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* @return EVENT_CONTINUE to let other modules decide, EVENT_STOP to deny the unassign.
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*/
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virtual EventReturn OnBotUnAssign(User *sender, ChannelInfo *ci) { return EVENT_CONTINUE; }
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};
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