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Change extensible keys to require explicitly having a type defined for it. Completely modularize more features like bs_kick, entrymsg, log, mode, etc. Move fantasy to its own module. Move greet to its own module.
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/* Fantasy functionality
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*
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* (C) 2003-2013 Anope Team
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* Contact us at team@anope.org
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*
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* Please read COPYING and README for further details.
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*
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* Based on the original code of Epona by Lara.
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* Based on the original code of Services by Andy Church.
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*/
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#include "module.h"
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class CommandBSSetFantasy : public Command
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{
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public:
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CommandBSSetFantasy(Module *creator, const Anope::string &sname = "botserv/set/fantasy") : Command(creator, sname, 2, 2)
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{
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this->SetDesc(_("Enable fantaisist commands"));
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this->SetSyntax(_("\037channel\037 {\037ON|OFF\037}"));
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}
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void Execute(CommandSource &source, const std::vector<Anope::string> ¶ms) anope_override
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{
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ChannelInfo *ci = ChannelInfo::Find(params[0]);
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const Anope::string &value = params[1];
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if (ci == NULL)
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{
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source.Reply(CHAN_X_NOT_REGISTERED, params[0].c_str());
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return;
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}
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if (!source.HasPriv("botserv/administration") && !source.AccessFor(ci).HasPriv("SET"))
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{
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source.Reply(ACCESS_DENIED);
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return;
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}
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if (Anope::ReadOnly)
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{
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source.Reply(_("Sorry, bot option setting is temporarily disabled."));
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return;
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}
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if (value.equals_ci("ON"))
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{
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bool override = !source.AccessFor(ci).HasPriv("SET");
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Log(override ? LOG_OVERRIDE : LOG_COMMAND, source, this, ci) << "to enable fantasy";
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ci->Extend<bool>("BS_FANTASY");
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source.Reply(_("Fantasy mode is now \002on\002 on channel %s."), ci->name.c_str());
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}
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else if (value.equals_ci("OFF"))
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{
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bool override = !source.AccessFor(ci).HasPriv("SET");
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Log(override ? LOG_OVERRIDE : LOG_COMMAND, source, this, ci) << "to disable fantasy";
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ci->Shrink<bool>("BS_FANTASY");
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source.Reply(_("Fantasy mode is now \002off\002 on channel %s."), ci->name.c_str());
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}
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else
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this->OnSyntaxError(source, source.command);
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}
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bool OnHelp(CommandSource &source, const Anope::string &) anope_override
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{
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this->SendSyntax(source);
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source.Reply(_(" \n"
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"Enables or disables \002fantasy\002 mode on a channel.\n"
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"When it is enabled, users will be able to use\n"
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"fantasy commands on a channel when prefixed\n"
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"with one of the following fantasy characters: \002%s\002\n"
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" \n"
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"Note that users wanting to use fantaisist\n"
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"commands MUST have enough access for both\n"
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"the FANTASIA and the command they are executing."),
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Config->GetModule(this->owner)->Get<const Anope::string>("fantasycharacter", "!").c_str());
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return true;
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}
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};
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class Fantasy : public Module
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{
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SerializableExtensibleItem<bool> fantasy;
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CommandBSSetFantasy commandbssetfantasy;
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public:
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Fantasy(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, VENDOR),
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fantasy(this, "BS_FANTASY"), commandbssetfantasy(this)
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{
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}
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void OnPrivmsg(User *u, Channel *c, Anope::string &msg) anope_override
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{
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if (!u || !c || !c->ci || !c->ci->bi || msg.empty() || msg[0] == '\1')
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return;
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if (!fantasy.HasExt(c->ci))
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return;
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std::vector<Anope::string> params;
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spacesepstream(msg).GetTokens(params);
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if (!msg.find(c->ci->bi->nick))
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params.erase(params.begin());
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else if (!msg.find_first_of(Config->GetModule(this)->Get<const Anope::string>("fantasycharacter", "!")))
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params[0].erase(params[0].begin());
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else
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return;
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if (params.empty())
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return;
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CommandInfo::map::const_iterator it = Config->Fantasy.end();
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unsigned count = 0;
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for (unsigned max = params.size(); it == Config->Fantasy.end() && max > 0; --max)
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{
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Anope::string full_command;
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for (unsigned i = 0; i < max; ++i)
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full_command += " " + params[i];
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full_command.erase(full_command.begin());
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++count;
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it = Config->Fantasy.find(full_command);
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}
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if (it == Config->Fantasy.end())
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return;
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const CommandInfo &info = it->second;
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ServiceReference<Command> cmd("Command", info.name);
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if (!cmd)
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{
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Log(LOG_DEBUG) << "Fantasy command " << it->first << " exists for nonexistant service " << info.name << "!";
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return;
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}
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for (unsigned i = 0, j = params.size() - (count - 1); i < j; ++i)
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params.erase(params.begin());
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/* Some commands take the channel as a first parameter */
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if (info.prepend_channel)
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params.insert(params.begin(), c->name);
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while (cmd->max_params > 0 && params.size() > cmd->max_params)
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{
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params[cmd->max_params - 1] += " " + params[cmd->max_params];
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params.erase(params.begin() + cmd->max_params);
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}
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// Command requires registered users only
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if (!cmd->AllowUnregistered() && !u->Account())
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return;
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if (params.size() < cmd->min_params)
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return;
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CommandSource source(u->nick, u, u->Account(), u, c->ci->bi);
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source.c = c;
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source.command = it->first;
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source.permission = info.permission;
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EventReturn MOD_RESULT;
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if (c->ci->AccessFor(u).HasPriv("FANTASIA"))
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{
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FOREACH_RESULT(OnBotFantasy, MOD_RESULT, (source, cmd, c->ci, params));
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}
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else
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{
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FOREACH_RESULT(OnBotNoFantasyAccess, MOD_RESULT, (source, cmd, c->ci, params));
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}
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if (MOD_RESULT == EVENT_STOP || !c->ci->AccessFor(u).HasPriv("FANTASIA"))
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return;
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if (MOD_RESULT != EVENT_ALLOW && !info.permission.empty() && !source.HasCommand(info.permission))
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return;
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FOREACH_RESULT(OnPreCommand, MOD_RESULT, (source, cmd, params));
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if (MOD_RESULT == EVENT_STOP)
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return;
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Reference<NickCore> nc_reference(u->Account());
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cmd->Execute(source, params);
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if (!nc_reference)
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source.nc = NULL;
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FOREACH_MOD(OnPostCommand, (source, cmd, params));
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}
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void OnBotInfo(CommandSource &source, BotInfo *bi, ChannelInfo *ci, InfoFormatter &info)
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{
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if (fantasy.HasExt(ci))
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info.AddOption(_("Fantasy"));
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}
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};
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MODULE_INIT(Fantasy)
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