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unreal4: set +xt on chghost as unreal does
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@@ -204,6 +204,10 @@ class UnrealIRCdProto : public IRCDProto
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UplinkSocket::Message(Me) << "CHGIDENT " << u->GetUID() << " " << vIdent;
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if (!vhost.empty())
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UplinkSocket::Message(Me) << "CHGHOST " << u->GetUID() << " " << vhost;
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// Internally unreal sets +xt on chghost
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BotInfo *bi = Config->GetClient("HostServ");
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u->SetMode(bi, "CLOAK");
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u->SetMode(bi, "VHOST");
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}
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void SendConnect() anope_override
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