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mirror of https://github.com/anope/anope.git synced 2026-07-02 04:26:39 +02:00

Rework the config file reader to be much more flexible and move many configuration directives to the actual modules they are used in.

This commit is contained in:
Adam
2013-05-05 01:55:04 -04:00
parent 781defb707
commit 1d0bb9b26b
165 changed files with 3093 additions and 4861 deletions
+30 -20
View File
@@ -13,6 +13,8 @@
#include "module.h"
static bool sasl = true;
class UnrealIRCdProto : public IRCDProto
{
public:
@@ -53,7 +55,7 @@ class UnrealIRCdProto : public IRCDProto
}
catch (const SocketException &) { }
UplinkSocket::Message() << "TKL - G " << x->GetUser() << " " << x->GetHost() << " " << Config->OperServ;
UplinkSocket::Message() << "TKL - G " << x->GetUser() << " " << x->GetHost() << " " << x->by;
}
void SendTopic(BotInfo *whosets, Channel *c) anope_override
@@ -143,8 +145,8 @@ class UnrealIRCdProto : public IRCDProto
/* Unreal 3.2 actually sends some info about itself in the descript area */
void SendServer(const Server *server) anope_override
{
if (!Config->Numeric.empty())
UplinkSocket::Message() << "SERVER " << server->GetName() << " " << server->GetHops() << " :U0-*-" << Config->Numeric << " " << server->GetDescription();
if (!server->GetSID().empty() && server == Me)
UplinkSocket::Message() << "SERVER " << server->GetName() << " " << server->GetHops() << " :U0-*-" << server->GetSID() << " " << server->GetDescription();
else
UplinkSocket::Message() << "SERVER " << server->GetName() << " " << server->GetHops() << " :" << server->GetDescription();
}
@@ -225,24 +227,24 @@ class UnrealIRCdProto : public IRCDProto
VL = Version Info
NS = Config->Numeric Server
*/
if (!Config->Numeric.empty())
UplinkSocket::Message() << "PROTOCTL NICKv2 VHP UMODE2 NICKIP SJOIN SJOIN2 SJ3 NOQUIT TKLEXT ESVID MLOCK VL";
else
UplinkSocket::Message() << "PROTOCTL NICKv2 VHP UMODE2 NICKIP SJOIN SJOIN2 SJ3 NOQUIT TKLEXT ESVID MLOCK";
UplinkSocket::Message() << "PASS :" << Config->Uplinks[Anope::CurrentUplink]->password;
Anope::string protoctl = "NICKv2 VHP UMODE2 NICKIP SJOIN SJOIN2 SJ3 NOQUIT TKLEXT ESVID MLOCK VL";
if (!Me->GetSID().empty())
protoctl += " VL";
UplinkSocket::Message() << "PROTOCTL " << protoctl;
UplinkSocket::Message() << "PASS :" << Config->Uplinks[Anope::CurrentUplink].password;
SendServer(Me);
}
/* SVSHOLD - set */
void SendSVSHold(const Anope::string &nick) anope_override
void SendSVSHold(const Anope::string &nick, time_t t) anope_override
{
UplinkSocket::Message() << "TKL + Q H " << nick << " " << Config->ServerName << " " << Anope::CurTime + Config->NSReleaseTimeout << " " << Anope::CurTime << " :Being held for registered user";
UplinkSocket::Message() << "TKL + Q H " << nick << " " << Me->GetName() << " " << Anope::CurTime + t << " " << Anope::CurTime << " :Being held for registered user";
}
/* SVSHOLD - release */
void SendSVSHoldDel(const Anope::string &nick) anope_override
{
UplinkSocket::Message() << "TKL - Q * " << nick << " " << Config->ServerName;
UplinkSocket::Message() << "TKL - Q * " << nick << " " << Me->GetName();
}
/* UNSGLINE */
@@ -257,7 +259,7 @@ class UnrealIRCdProto : public IRCDProto
/* UNSZLINE */
void SendSZLineDel(const XLine *x) anope_override
{
UplinkSocket::Message() << "TKL - Z * " << x->GetHost() << " " << Config->OperServ;
UplinkSocket::Message() << "TKL - Z * " << x->GetHost() << " " << x->by;
}
/* SZLINE */
@@ -892,7 +894,7 @@ struct IRCDMessageSASL : IRCDMessage
void Run(MessageSource &source, const std::vector<Anope::string> &params) anope_override
{
size_t p = params[1].find('!');
if (!Config->NSSASL || p == Anope::string::npos)
if (!sasl || p == Anope::string::npos)
return;
if (params[2] == "S")
@@ -996,7 +998,7 @@ struct IRCDMessageServer : IRCDMessage
else
new Server(source.GetServer(), params[0], hops, params[2]);
IRCD->SendPing(Config->ServerName, params[0]);
IRCD->SendPing(Me->GetName(), params[0]);
}
};
@@ -1158,6 +1160,8 @@ class ProtoUnreal : public Module
IRCDMessageTopic message_topic;
IRCDMessageUmode2 message_umode2;
bool use_server_side_mlock;
void AddModes()
{
ModeManager::AddChannelMode(new ChannelModeStatus("VOICE", 'v', '+', 0));
@@ -1212,11 +1216,17 @@ class ProtoUnreal : public Module
this->AddModes();
Implementation i[] = { I_OnUserNickChange, I_OnChannelCreate, I_OnChanRegistered, I_OnDelChan, I_OnMLock, I_OnUnMLock };
Implementation i[] = { I_OnReload, I_OnUserNickChange, I_OnChannelCreate, I_OnChanRegistered, I_OnDelChan, I_OnMLock, I_OnUnMLock };
ModuleManager::Attach(i, this, sizeof(i) / sizeof(Implementation));
ModuleManager::SetPriority(this, PRIORITY_FIRST);
}
void OnReload(Configuration::Conf *conf) anope_override
{
use_server_side_mlock = conf->GetModule(this)->Get<bool>("use_server_side_mlock");
sasl = conf->GetModule(this)->Get<bool>("sasl");
}
void OnUserNickChange(User *u, const Anope::string &) anope_override
{
u->RemoveModeInternal(ModeManager::FindUserModeByName("REGISTERED"));
@@ -1226,7 +1236,7 @@ class ProtoUnreal : public Module
void OnChannelCreate(Channel *c) anope_override
{
if (Config->UseServerSideMLock && Servers::Capab.count("MLOCK") > 0 && c->ci)
if (use_server_side_mlock && Servers::Capab.count("MLOCK") > 0 && c->ci)
{
Anope::string modes = c->ci->GetMLockAsString(false).replace_all_cs("+", "").replace_all_cs("-", "");
UplinkSocket::Message(Me) << "MLOCK " << static_cast<long>(c->creation_time) << " " << c->ci->name << " " << modes;
@@ -1235,7 +1245,7 @@ class ProtoUnreal : public Module
void OnChanRegistered(ChannelInfo *ci) anope_override
{
if (!ci->c || !Config->UseServerSideMLock)
if (!ci->c || !use_server_side_mlock || !Servers::Capab.count("MLOCK"))
return;
Anope::string modes = ci->GetMLockAsString(false).replace_all_cs("+", "").replace_all_cs("-", "");
UplinkSocket::Message(Me) << "MLOCK " << static_cast<long>(ci->c->creation_time) << " " << ci->name << " " << modes;
@@ -1243,7 +1253,7 @@ class ProtoUnreal : public Module
void OnDelChan(ChannelInfo *ci) anope_override
{
if (!ci->c || !Config->UseServerSideMLock)
if (!ci->c || !use_server_side_mlock || !Servers::Capab.count("MLOCK"))
return;
UplinkSocket::Message(Me) << "MLOCK " << static_cast<long>(ci->c->creation_time) << " " << ci->name << " :";
}
@@ -1251,7 +1261,7 @@ class ProtoUnreal : public Module
EventReturn OnMLock(ChannelInfo *ci, ModeLock *lock) anope_override
{
ChannelMode *cm = ModeManager::FindChannelModeByName(lock->name);
if (cm && ci->c && (cm->type == MODE_REGULAR || cm->type == MODE_PARAM) && Servers::Capab.count("MLOCK") > 0 && Config->UseServerSideMLock)
if (use_server_side_mlock && cm && ci->c && (cm->type == MODE_REGULAR || cm->type == MODE_PARAM) && Servers::Capab.count("MLOCK") > 0)
{
Anope::string modes = ci->GetMLockAsString(false).replace_all_cs("+", "").replace_all_cs("-", "") + cm->mchar;
UplinkSocket::Message(Me) << "MLOCK " << static_cast<long>(ci->c->creation_time) << " " << ci->name << " " << modes;
@@ -1263,7 +1273,7 @@ class ProtoUnreal : public Module
EventReturn OnUnMLock(ChannelInfo *ci, ModeLock *lock) anope_override
{
ChannelMode *cm = ModeManager::FindChannelModeByName(lock->name);
if (cm && ci->c && (cm->type == MODE_REGULAR || cm->type == MODE_PARAM) && Servers::Capab.count("MLOCK") > 0 && Config->UseServerSideMLock)
if (use_server_side_mlock && cm && ci->c && (cm->type == MODE_REGULAR || cm->type == MODE_PARAM) && Servers::Capab.count("MLOCK") > 0)
{
Anope::string modes = ci->GetMLockAsString(false).replace_all_cs("+", "").replace_all_cs("-", "").replace_all_cs(cm->mchar, "");
UplinkSocket::Message(Me) << "MLOCK " << static_cast<long>(ci->c->creation_time) << " " << ci->name << " " << modes;