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Move some of the modules in extras/ that arent really extra out of extras. Mark our modules as VENDOR and allow modules to have multple types.
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@@ -1196,7 +1196,7 @@ class ProtoUnreal : public Module
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}
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public:
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ProtoUnreal(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, PROTOCOL),
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ProtoUnreal(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, PROTOCOL | VENDOR),
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ircd_proto(this),
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message_away(this), message_error(this), message_join(this), message_kick(this), message_kill(this),
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message_motd(this), message_part(this), message_ping(this), message_privmsg(this), message_quit(this),
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@@ -1208,7 +1208,6 @@ class ProtoUnreal : public Module
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message_sasl(this), message_sdesc(this), message_sethost(this), message_setident(this), message_setname(this), message_server(this),
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message_sjoin(this), message_topic(this), message_umode2(this)
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{
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this->SetAuthor("Anope");
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this->AddModes();
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