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Replace convertTo/stringify with non-throwing alternatives.
Having these throw is terrible for ergonomics and there are loads of places where the exception was either silently ignored or not handled at all. Having a function which returns an optional and another that returns a default works a lot better imo.
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@@ -222,7 +222,7 @@ private:
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const BadWord *b = bw->GetBadWord(Number - 1);
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ListFormatter::ListEntry entry;
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entry["Number"] = stringify(Number);
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entry["Number"] = Anope::ToString(Number);
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entry["Word"] = b->word;
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entry["Type"] = b->type == BW_SINGLE ? "(SINGLE)" : (b->type == BW_START ? "(START)" : (b->type == BW_END ? "(END)" : ""));
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this->list.AddEntry(entry);
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@@ -241,7 +241,7 @@ private:
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continue;
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ListFormatter::ListEntry entry;
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entry["Number"] = stringify(i + 1);
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entry["Number"] = Anope::ToString(i + 1);
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entry["Word"] = b->word;
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entry["Type"] = b->type == BW_SINGLE ? "(SINGLE)" : (b->type == BW_START ? "(START)" : (b->type == BW_END ? "(END)" : ""));
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list.AddEntry(entry);
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