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Fixed handling TOPIC on unreal, dont set topics in Channel::Reset unless we are synced, and fixed ts checking in Channel::SetModesInternal

This commit is contained in:
Adam
2012-10-01 21:26:41 -04:00
parent a434baed91
commit 2d2ab4fec4
2 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -1062,7 +1062,7 @@ struct IRCDMessageSJoin : IRCDMessage
struct IRCDMessageTopic : IRCDMessage
{
IRCDMessageTopic() : IRCDMessage("TOPIC", 4) { SetFlag(IRCDMESSAGE_REQUIRE_USER); }
IRCDMessageTopic() : IRCDMessage("TOPIC", 4) { }
/*
** source = sender prefix