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Change the return type of ircdmessage to void now that we don't use it, add an ircd message module event, and a few more fixups
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@@ -156,7 +156,7 @@ struct IRCDMessageEncap : IRCDMessage
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{
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IRCDMessageEncap(Module *creator) : IRCDMessage(creator, "ENCAP", 4) { SetFlag(IRCDMESSAGE_REQUIRE_SERVER); }
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bool Run(MessageSource &source, const std::vector<Anope::string> ¶ms) anope_override
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void Run(MessageSource &source, const std::vector<Anope::string> ¶ms) anope_override
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{
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/*
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* Received: :dev.anope.de ENCAP * SU DukePyrolator DukePyrolator
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@@ -194,7 +194,7 @@ struct IRCDMessageEncap : IRCDMessage
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FOREACH_MOD(I_OnFingerprint, OnFingerprint(u));
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}
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}
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return true;
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return;
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}
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};
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@@ -202,10 +202,9 @@ struct IRCDMessagePass : IRCDMessage
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{
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IRCDMessagePass(Module *creator) : IRCDMessage(creator, "PASS", 4) { SetFlag(IRCDMESSAGE_REQUIRE_SERVER); }
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bool Run(MessageSource &source, const std::vector<Anope::string> ¶ms) anope_override
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void Run(MessageSource &source, const std::vector<Anope::string> ¶ms) anope_override
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{
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UplinkSID = params[3];
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return true;
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}
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};
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@@ -215,15 +214,13 @@ struct IRCDMessageServer : IRCDMessage
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/* 0 1 2 */
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/* SERVER hades.arpa 1 :ircd-hybrid test server */
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bool Run(MessageSource &source, const std::vector<Anope::string> ¶ms) anope_override
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void Run(MessageSource &source, const std::vector<Anope::string> ¶ms) anope_override
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{
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/* Servers other than our immediate uplink are introduced via SID */
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if (params[1] != "1")
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return true;
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return;
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new Server(source.GetServer() == NULL ? Me : source.GetServer(), params[0], 1, params[2], UplinkSID);
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return true;
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}
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};
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@@ -245,7 +242,7 @@ struct IRCDMessageUID : IRCDMessage
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params[10] = info
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*/
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// :42X UID Adam 1 1348535644 +aow Adam 192.168.0.5 192.168.0.5 42XAAAAAB 0 192.168.0.5 :Adam
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bool Run(MessageSource &source, const std::vector<Anope::string> ¶ms) anope_override
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void Run(MessageSource &source, const std::vector<Anope::string> ¶ms) anope_override
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{
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/* An IP of 0 means the user is spoofed */
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Anope::string ip = params[6];
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@@ -261,8 +258,6 @@ struct IRCDMessageUID : IRCDMessage
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}
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else if (user && user->server->IsSynced() && NickServService)
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NickServService->Validate(user);
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return true;
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}
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};
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