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Initially attach all modules to all events, and detach them as the events are run if they are not implemented per module
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@@ -154,8 +154,6 @@ class BSAssign : public Module
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BSAssign(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, VENDOR),
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commandbsassign(this), commandbsunassign(this)
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{
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Implementation i[] = { I_OnInvite };
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ModuleManager::Attach(i, this, sizeof(i) / sizeof(Implementation));
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}
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void OnInvite(User *source, Channel *c, User *targ) anope_override
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