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Initially attach all modules to all events, and detach them as the events are run if they are not implemented per module
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@@ -554,7 +554,6 @@ class ProtoBahamut : public Module
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this->AddModes();
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ModuleManager::Attach(I_OnUserNickChange, this);
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}
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void OnUserNickChange(User *u, const Anope::string &) anope_override
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