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synced 2026-06-25 07:16:39 +02:00
Initially attach all modules to all events, and detach them as the events are run if they are not implemented per module
This commit is contained in:
+52
-46
@@ -22,7 +22,7 @@
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#endif
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std::list<Module *> ModuleManager::Modules;
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std::vector<Module *> ModuleManager::EventHandlers[I_END];
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std::map<Anope::string, std::vector<Module *> > ModuleManager::EventHandlers;
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#ifdef _WIN32
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void ModuleManager::CleanupRuntimeDirectory()
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@@ -112,6 +112,19 @@ static ModuleReturn moduleCopyFile(const Anope::string &name, Anope::string &out
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}
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#endif
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std::vector<Module *> &ModuleManager::GetEventHandlers(const Anope::string &name)
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{
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std::map<Anope::string, std::vector<Module *> >::iterator it = EventHandlers.find(name);
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if (it != EventHandlers.end())
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return it->second;
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std::vector<Module *> &modules = EventHandlers[name];
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/* Populate initial vector */
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std::copy(Modules.begin(), Modules.end(), std::back_inserter(modules));
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return modules;
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}
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/* This code was found online at http://www.linuxjournal.com/article/3687#comment-26593
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*
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* This function will take a pointer from either dlsym or GetProcAddress and cast it in
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@@ -226,24 +239,38 @@ ModuleReturn ModuleManager::LoadModule(const Anope::string &modname, User *u)
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else
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Log(LOG_DEBUG_2) << "Module " << modname << " is compiled against current version of Anope " << Anope::VersionShort();
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/* If the module is hooked to the reload event it wants to initialize its config here */
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if (std::find(EventHandlers[I_OnReload].begin(), EventHandlers[I_OnReload].end(), m) != EventHandlers[I_OnReload].end())
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/* Initialize config */
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try
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{
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m->OnReload(Config);
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}
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catch (const ModuleException &ex)
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{
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Log() << "Module " << modname << " couldn't load:" << ex.GetReason();
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DeleteModule(m);
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return MOD_ERR_EXCEPTION;
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}
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catch (const ConfigException &ex)
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{
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Log() << "Module " << modname << " couldn't load due to configuration problems: " << ex.GetReason();
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DeleteModule(m);
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return MOD_ERR_EXCEPTION;
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}
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catch (const NotImplementedException &ex)
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{
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try
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{
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m->OnReload(Config);
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}
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catch (const ConfigException &ex)
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{
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Log() << "Module " << modname << " couldn't load due to configuration problems: " << ex.GetReason();
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DeleteModule(m);
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return MOD_ERR_EXCEPTION;
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}
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}
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Log(LOG_DEBUG) << "Module " << modname << " loaded.";
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FOREACH_MOD(I_OnModuleLoad, OnModuleLoad(u, m));
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/* Attach module to all events */
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for (std::map<Anope::string, std::vector<Module *> >::iterator it = EventHandlers.begin(); it != EventHandlers.end(); ++it)
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/* Modules can already be attached here if loading them causes a new event to trigged, which initializes this vector
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* to all known modules, which includes this one.
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*/
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if (std::find(it->second.begin(), it->second.end(), m) != it->second.end())
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it->second.push_back(m);
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FOREACH_MOD(OnModuleLoad, (u, m));
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return MOD_ERR_OK;
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}
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@@ -253,7 +280,7 @@ ModuleReturn ModuleManager::UnloadModule(Module *m, User *u)
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if (!m)
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return MOD_ERR_PARAMS;
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FOREACH_MOD(I_OnModuleUnload, OnModuleUnload(u, m));
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FOREACH_MOD(OnModuleUnload, (u, m));
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return DeleteModule(m);
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}
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@@ -340,47 +367,26 @@ ModuleReturn ModuleManager::DeleteModule(Module *m)
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return MOD_ERR_OK;
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}
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bool ModuleManager::Attach(Implementation i, Module *mod)
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{
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if (std::find(EventHandlers[i].begin(), EventHandlers[i].end(), mod) != EventHandlers[i].end())
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return false;
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EventHandlers[i].push_back(mod);
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return true;
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}
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bool ModuleManager::Detach(Implementation i, Module *mod)
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{
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std::vector<Module *>::iterator x = std::find(EventHandlers[i].begin(), EventHandlers[i].end(), mod);
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if (x == EventHandlers[i].end())
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return false;
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EventHandlers[i].erase(x);
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return true;
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}
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void ModuleManager::Attach(Implementation *i, Module *mod, size_t sz)
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{
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for (size_t n = 0; n < sz; ++n)
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Attach(i[n], mod);
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}
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void ModuleManager::DetachAll(Module *mod)
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{
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for (size_t n = I_BEGIN + 1; n != I_END; ++n)
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Detach(static_cast<Implementation>(n), mod);
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for (std::map<Anope::string, std::vector<Module *> >::iterator it = EventHandlers.begin(); it != EventHandlers.end(); ++it)
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{
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std::vector<Module *> &mods = it->second;
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std::vector<Module *>::iterator it2 = std::find(mods.begin(), mods.end(), mod);
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if (it2 != mods.end())
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mods.erase(it2);
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}
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}
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bool ModuleManager::SetPriority(Module *mod, Priority s)
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{
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for (size_t n = I_BEGIN + 1; n != I_END; ++n)
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SetPriority(mod, static_cast<Implementation>(n), s);
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for (std::map<Anope::string, std::vector<Module *> >::iterator it = EventHandlers.begin(); it != EventHandlers.end(); ++it)
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SetPriority(mod, it->first, s);
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return true;
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}
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bool ModuleManager::SetPriority(Module *mod, Implementation i, Priority s, Module **modules, size_t sz)
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bool ModuleManager::SetPriority(Module *mod, const Anope::string &i, Priority s, Module **modules, size_t sz)
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{
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/** To change the priority of a module, we first find its position in the vector,
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* then we find the position of the other modules in the vector that this module
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