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mirror of https://github.com/anope/anope.git synced 2026-06-25 07:16:39 +02:00

Initially attach all modules to all events, and detach them as the events are run if they are not implemented per module

This commit is contained in:
Adam
2013-05-27 19:36:37 -04:00
parent c21e8d9204
commit 37b3535543
120 changed files with 440 additions and 672 deletions
+52 -46
View File
@@ -22,7 +22,7 @@
#endif
std::list<Module *> ModuleManager::Modules;
std::vector<Module *> ModuleManager::EventHandlers[I_END];
std::map<Anope::string, std::vector<Module *> > ModuleManager::EventHandlers;
#ifdef _WIN32
void ModuleManager::CleanupRuntimeDirectory()
@@ -112,6 +112,19 @@ static ModuleReturn moduleCopyFile(const Anope::string &name, Anope::string &out
}
#endif
std::vector<Module *> &ModuleManager::GetEventHandlers(const Anope::string &name)
{
std::map<Anope::string, std::vector<Module *> >::iterator it = EventHandlers.find(name);
if (it != EventHandlers.end())
return it->second;
std::vector<Module *> &modules = EventHandlers[name];
/* Populate initial vector */
std::copy(Modules.begin(), Modules.end(), std::back_inserter(modules));
return modules;
}
/* This code was found online at http://www.linuxjournal.com/article/3687#comment-26593
*
* This function will take a pointer from either dlsym or GetProcAddress and cast it in
@@ -226,24 +239,38 @@ ModuleReturn ModuleManager::LoadModule(const Anope::string &modname, User *u)
else
Log(LOG_DEBUG_2) << "Module " << modname << " is compiled against current version of Anope " << Anope::VersionShort();
/* If the module is hooked to the reload event it wants to initialize its config here */
if (std::find(EventHandlers[I_OnReload].begin(), EventHandlers[I_OnReload].end(), m) != EventHandlers[I_OnReload].end())
/* Initialize config */
try
{
m->OnReload(Config);
}
catch (const ModuleException &ex)
{
Log() << "Module " << modname << " couldn't load:" << ex.GetReason();
DeleteModule(m);
return MOD_ERR_EXCEPTION;
}
catch (const ConfigException &ex)
{
Log() << "Module " << modname << " couldn't load due to configuration problems: " << ex.GetReason();
DeleteModule(m);
return MOD_ERR_EXCEPTION;
}
catch (const NotImplementedException &ex)
{
try
{
m->OnReload(Config);
}
catch (const ConfigException &ex)
{
Log() << "Module " << modname << " couldn't load due to configuration problems: " << ex.GetReason();
DeleteModule(m);
return MOD_ERR_EXCEPTION;
}
}
Log(LOG_DEBUG) << "Module " << modname << " loaded.";
FOREACH_MOD(I_OnModuleLoad, OnModuleLoad(u, m));
/* Attach module to all events */
for (std::map<Anope::string, std::vector<Module *> >::iterator it = EventHandlers.begin(); it != EventHandlers.end(); ++it)
/* Modules can already be attached here if loading them causes a new event to trigged, which initializes this vector
* to all known modules, which includes this one.
*/
if (std::find(it->second.begin(), it->second.end(), m) != it->second.end())
it->second.push_back(m);
FOREACH_MOD(OnModuleLoad, (u, m));
return MOD_ERR_OK;
}
@@ -253,7 +280,7 @@ ModuleReturn ModuleManager::UnloadModule(Module *m, User *u)
if (!m)
return MOD_ERR_PARAMS;
FOREACH_MOD(I_OnModuleUnload, OnModuleUnload(u, m));
FOREACH_MOD(OnModuleUnload, (u, m));
return DeleteModule(m);
}
@@ -340,47 +367,26 @@ ModuleReturn ModuleManager::DeleteModule(Module *m)
return MOD_ERR_OK;
}
bool ModuleManager::Attach(Implementation i, Module *mod)
{
if (std::find(EventHandlers[i].begin(), EventHandlers[i].end(), mod) != EventHandlers[i].end())
return false;
EventHandlers[i].push_back(mod);
return true;
}
bool ModuleManager::Detach(Implementation i, Module *mod)
{
std::vector<Module *>::iterator x = std::find(EventHandlers[i].begin(), EventHandlers[i].end(), mod);
if (x == EventHandlers[i].end())
return false;
EventHandlers[i].erase(x);
return true;
}
void ModuleManager::Attach(Implementation *i, Module *mod, size_t sz)
{
for (size_t n = 0; n < sz; ++n)
Attach(i[n], mod);
}
void ModuleManager::DetachAll(Module *mod)
{
for (size_t n = I_BEGIN + 1; n != I_END; ++n)
Detach(static_cast<Implementation>(n), mod);
for (std::map<Anope::string, std::vector<Module *> >::iterator it = EventHandlers.begin(); it != EventHandlers.end(); ++it)
{
std::vector<Module *> &mods = it->second;
std::vector<Module *>::iterator it2 = std::find(mods.begin(), mods.end(), mod);
if (it2 != mods.end())
mods.erase(it2);
}
}
bool ModuleManager::SetPriority(Module *mod, Priority s)
{
for (size_t n = I_BEGIN + 1; n != I_END; ++n)
SetPriority(mod, static_cast<Implementation>(n), s);
for (std::map<Anope::string, std::vector<Module *> >::iterator it = EventHandlers.begin(); it != EventHandlers.end(); ++it)
SetPriority(mod, it->first, s);
return true;
}
bool ModuleManager::SetPriority(Module *mod, Implementation i, Priority s, Module **modules, size_t sz)
bool ModuleManager::SetPriority(Module *mod, const Anope::string &i, Priority s, Module **modules, size_t sz)
{
/** To change the priority of a module, we first find its position in the vector,
* then we find the position of the other modules in the vector that this module