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Use the C++11 random number generator instead of rand().

This is safer, faster, and doesn't require seeding.
This commit is contained in:
Sadie Powell
2024-03-07 21:56:58 +00:00
parent 3272c1bbc6
commit 464e6b8010
12 changed files with 21 additions and 29 deletions
+1 -1
View File
@@ -22,7 +22,7 @@ class EBCRYPT final
{
char entropy[16];
for (auto &chr : entropy)
chr = static_cast<char>(rand() % 0xFF);
chr = static_cast<char>(Anope::RandomNumber() % 0xFF);
char salt[32];
if (!_crypt_gensalt_blowfish_rn("$2a$", rounds, entropy, sizeof(entropy), salt, sizeof(salt)))