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Use the C++11 random number generator instead of rand().

This is safer, faster, and doesn't require seeding.
This commit is contained in:
Sadie Powell
2024-03-07 21:56:58 +00:00
parent 3272c1bbc6
commit 464e6b8010
12 changed files with 21 additions and 29 deletions
-4
View File
@@ -494,10 +494,6 @@ bool Anope::Init(int ac, char **av)
/* Initialize multi-language support */
Language::InitLanguages();
/* Initialize random number generator */
block = Config->GetBlock("options");
srand(block->Get<unsigned>("seed") ^ time(NULL));
/* load modules */
Log() << "Loading modules...";
for (int i = 0; i < Config->CountBlock("module"); ++i)