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mirror of https://github.com/anope/anope.git synced 2026-06-25 22:06:39 +02:00

Use the C++11 random number generator instead of rand().

This is safer, faster, and doesn't require seeding.
This commit is contained in:
Sadie Powell
2024-03-07 21:56:58 +00:00
parent 3272c1bbc6
commit 464e6b8010
12 changed files with 21 additions and 29 deletions
+11 -1
View File
@@ -20,7 +20,9 @@
#include "sockets.h"
#include <cerrno>
#include <climits>
#include <numeric>
#include <random>
#include <sys/stat.h>
#include <sys/types.h>
#ifndef _WIN32
@@ -745,10 +747,18 @@ Anope::string Anope::Random(size_t len)
};
Anope::string buf;
for (size_t i = 0; i < len; ++i)
buf.append(chars[rand() % sizeof(chars)]);
buf.append(chars[Anope::RandomNumber() % sizeof(chars)]);
return buf;
}
int Anope::RandomNumber()
{
static std::random_device device;
static std::mt19937 engine(device());
static std::uniform_int_distribution<int> dist(INT_MIN, INT_MAX);
return dist(engine);
}
// Implementation of https://en.wikipedia.org/wiki/Levenshtein_distance
size_t Anope::Distance(const Anope::string &s1, const Anope::string &s2)
{