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Use the C++11 random number generator instead of rand().

This is safer, faster, and doesn't require seeding.
This commit is contained in:
Sadie Powell
2024-03-07 21:56:58 +00:00
parent 3272c1bbc6
commit 464e6b8010
12 changed files with 21 additions and 29 deletions
+1 -1
View File
@@ -249,7 +249,7 @@ Anope::string XLineManager::GenerateUID()
{
char c;
do
c = (rand() % 75) + 48;
c = (Anope::RandomNumber() % 75) + 48;
while (!isupper(c) && !isdigit(c));
id += c;
}