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Added an asynchronous DNS system and m_dnsbl, which checks clients against DNS blacklists.
Rewrote internal handling of IPs, we now properly support users using IPv6. Fixed a few problems with the UnrealIRCd protocol module.
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@@ -290,7 +290,7 @@ bool LogInfo::HasType(LogType type)
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case LOG_RAWIO:
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return this->RawIO;
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case LOG_DEBUG:
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return this->Debug;
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return debug ? true : this->Debug;
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// LOG_DEBUG_[234]
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default:
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break;
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