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Use std::tr1::unordered_map for a few of the larger maps
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@@ -41,7 +41,7 @@ class CommandOSNOOP : public Command
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Anope::string reason = "NOOP command used by " + source.GetNick();
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/* Kill all the IRCops of the server */
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for (Anope::insensitive_map<User *>::iterator it = UserListByNick.begin(); it != UserListByNick.end();)
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for (user_map::const_iterator it = UserListByNick.begin(); it != UserListByNick.end();)
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{
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User *u2 = it->second;
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++it;
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