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Use std::tr1::unordered_map for a few of the larger maps

This commit is contained in:
Adam
2012-11-05 22:17:47 -05:00
parent 27ab6a686c
commit 53b2bdfe5e
41 changed files with 182 additions and 65 deletions
+1 -1
View File
@@ -88,7 +88,7 @@ class UnrealIRCdProto : public IRCDProto
if (!u)
{
/* No user (this akill was just added), and contains nick and/or realname. Find users that match and ban them */
for (Anope::insensitive_map<User *>::const_iterator it = UserListByNick.begin(); it != UserListByNick.end(); ++it)
for (user_map::const_iterator it = UserListByNick.begin(); it != UserListByNick.end(); ++it)
if (x->manager->Check(it->second, x))
this->SendAkill(it->second, x);
return;