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Use std::tr1::unordered_map for a few of the larger maps
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@@ -88,7 +88,7 @@ class UnrealIRCdProto : public IRCDProto
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if (!u)
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{
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/* No user (this akill was just added), and contains nick and/or realname. Find users that match and ban them */
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for (Anope::insensitive_map<User *>::const_iterator it = UserListByNick.begin(); it != UserListByNick.end(); ++it)
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for (user_map::const_iterator it = UserListByNick.begin(); it != UserListByNick.end(); ++it)
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if (x->manager->Check(it->second, x))
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this->SendAkill(it->second, x);
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return;
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