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Use std::tr1::unordered_map for a few of the larger maps

This commit is contained in:
Adam
2012-11-05 22:17:47 -05:00
parent 27ab6a686c
commit 53b2bdfe5e
41 changed files with 182 additions and 65 deletions
+2 -2
View File
@@ -91,7 +91,7 @@ Server::Server(Server *uplink, const Anope::string &name, unsigned hops, const A
}
/* We make the bots go online */
for (Anope::insensitive_map<User *>::iterator it = UserListByNick.begin(), it_end = UserListByNick.end(); it != it_end; ++it)
for (user_map::const_iterator it = UserListByNick.begin(); it != UserListByNick.end(); ++it)
{
User *u = it->second;
@@ -130,7 +130,7 @@ Server::~Server()
if (Capab.count("NOQUIT") > 0 || Capab.count("QS") > 0)
{
for (Anope::insensitive_map<User *>::const_iterator it = UserListByNick.begin(); it != UserListByNick.end();)
for (user_map::const_iterator it = UserListByNick.begin(); it != UserListByNick.end();)
{
User *u = it->second;
++it;