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Nuke struct Uid from the core. (hooray!)

git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@1296 5417fbe8-f217-4b02-8779-1006273d7864
This commit is contained in:
Robin Burchell w00t@inspircd.org
2008-10-01 22:07:10 +00:00
parent e46bc26a06
commit 60b861ee25
5 changed files with 29 additions and 102 deletions
-3
View File
@@ -1049,9 +1049,6 @@ E User *nextuser(void);
E User *find_byuid(const char *uid);
E User *first_uid(void);
E User *next_uid(void);
E Uid *new_uid(const char *nick, char *uid);
E Uid *find_uid(const char *nick);
E Uid *find_nickuid(const char *uid);
E Server *findserver_uid(Server * s, const char *name);
E char *TS6SID;
E char *TS6UPLINK;
-10
View File
@@ -252,7 +252,6 @@ typedef struct csmode_ CSMode;
typedef struct cumode_ CUMode;
typedef struct csmodeutil_ CSModeUtil;
typedef struct session_ Session;
typedef struct uid_ Uid;
#include "bots.h"
@@ -393,15 +392,6 @@ struct ircdcapab_ {
uint32 nickchars;
};
/* tiny struct needed for P10 and other UID servers so we can track
services UID
*/
struct uid_ {
Uid *next, *prev;
char nick[NICKMAX];
char *uid;
};
/*************************************************************************/
/* Config Details */
/*************************************************************************/