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Rewrote mlock saving/loading code to not use this silly extensible hack
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@@ -53,8 +53,6 @@ Server::Server(Server *uplink, const Anope::string &name, unsigned hops, const A
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if (Me == this->UplinkServer && !this->HasFlag(SERVER_JUPED))
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{
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/* Now do mode related stuff as we know what modes exist .. */
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for (registered_channel_map::iterator it = RegisteredChannelList.begin(), it_end = RegisteredChannelList.end(); it != it_end; ++it)
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it->second->LoadMLock();
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for (botinfo_map::iterator it = BotListByNick.begin(), it_end = BotListByNick.end(); it != it_end; ++it)
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{
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BotInfo *bi = it->second;
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