1
0
mirror of https://github.com/anope/anope.git synced 2026-06-25 16:46:37 +02:00

Moved signal/thread/mode checking to use signal pipes

This commit is contained in:
Adam
2011-09-05 18:44:43 -04:00
parent dc5d1fa21c
commit 63cb8ca24c
12 changed files with 101 additions and 152 deletions
+6 -27
View File
@@ -1,46 +1,22 @@
#include "services.h"
ThreadEngine threadEngine;
/** Check for finished threads
*/
void ThreadEngine::Process()
{
for (unsigned i = this->threads.size(); i > 0; --i)
{
Thread *t = this->threads[i - 1];
if (t->GetExitState())
{
t->Join();
delete t;
}
}
}
/** Threads constructor
*/
Thread::Thread() : exit(false)
{
threadEngine.threads.push_back(this);
}
/** Threads destructor
*/
Thread::~Thread()
{
std::vector<Thread *>::iterator it = std::find(threadEngine.threads.begin(), threadEngine.threads.end(), this);
if (it != threadEngine.threads.end())
{
threadEngine.threads.erase(it);
}
}
/** Sets the exit state as true informing the thread we want it to shut down
*/
void Thread::SetExitState()
{
this->Notify();
exit = true;
}
@@ -52,8 +28,11 @@ bool Thread::GetExitState() const
return exit;
}
/** Called to run the thread, should be overloaded
/** Called when this thread should be joined to
*/
void Thread::Run()
void Thread::OnNotify()
{
this->Join();
this->SetFlag(SF_DEAD);
}