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Unreal4 does not allow SWHOIS to come from a user source.

This commit is contained in:
bonnedav
2018-06-12 00:00:00 -06:00
committed by GitHub
parent e03ae0cd85
commit 6d592e2a0f
+1 -1
View File
@@ -321,7 +321,7 @@ class UnrealIRCdProto : public IRCDProto
void SendSWhois(const MessageSource &source, const Anope::string &who, const Anope::string &mask) anope_override
{
UplinkSocket::Message(source) << "SWHOIS " << who << " :" << mask;
UplinkSocket::Message() << "SWHOIS " << who << " :" << mask;
}
void SendEOB() anope_override