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Add support for inspircd2.0+s mlock, improved on Unreal's, and made server side mlock usage configurable
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@@ -1212,7 +1212,7 @@ class ProtoUnreal : public Module
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this->AddModes();
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Implementation i[] = { I_OnUserNickChange, I_OnChannelCreate, I_OnMLock, I_OnUnMLock };
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Implementation i[] = { I_OnUserNickChange, I_OnChannelCreate, I_OnChanRegistered, I_OnDelChan, I_OnMLock, I_OnUnMLock };
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ModuleManager::Attach(i, this, sizeof(i) / sizeof(Implementation));
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ModuleManager::SetPriority(this, PRIORITY_FIRST);
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}
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@@ -1232,17 +1232,32 @@ class ProtoUnreal : public Module
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void OnChannelCreate(Channel *c) anope_override
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{
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if (Capab.count("MLOCK") > 0 && c->ci)
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if (Config->UseServerSideMLock && Capab.count("MLOCK") > 0 && c->ci)
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{
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Anope::string modes = c->ci->GetMLockAsString(false).replace_all_cs("+", "").replace_all_cs("-", "");
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UplinkSocket::Message(Me) << "MLOCK " << static_cast<long>(c->creation_time) << " " << c->ci->name << " " << modes;
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}
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}
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void OnChanRegistered(ChannelInfo *ci) anope_override
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{
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if (!ci->c || !Config->UseServerSideMLock)
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return;
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Anope::string modes = ci->GetMLockAsString(false).replace_all_cs("+", "").replace_all_cs("-", "");
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UplinkSocket::Message(Me) << "MLOCK " << static_cast<long>(ci->c->creation_time) << " " << ci->name << " " << modes;
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}
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void OnDelChan(ChannelInfo *ci) anope_override
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{
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if (!ci->c || !Config->UseServerSideMLock)
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return;
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UplinkSocket::Message(Me) << "MLOCK " << static_cast<long>(ci->c->creation_time) << " " << ci->name << " :";
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}
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EventReturn OnMLock(ChannelInfo *ci, ModeLock *lock) anope_override
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{
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ChannelMode *cm = ModeManager::FindChannelModeByName(lock->name);
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if (cm && ci->c && (cm->Type == MODE_REGULAR || cm->Type == MODE_PARAM) && Capab.count("MLOCK") > 0)
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if (cm && ci->c && (cm->Type == MODE_REGULAR || cm->Type == MODE_PARAM) && Capab.count("MLOCK") > 0 && Config->UseServerSideMLock)
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{
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Anope::string modes = ci->GetMLockAsString(false).replace_all_cs("+", "").replace_all_cs("-", "") + cm->ModeChar;
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UplinkSocket::Message(Me) << "MLOCK " << static_cast<long>(ci->c->creation_time) << " " << ci->name << " " << modes;
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@@ -1254,7 +1269,7 @@ class ProtoUnreal : public Module
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EventReturn OnUnMLock(ChannelInfo *ci, ModeLock *lock) anope_override
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{
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ChannelMode *cm = ModeManager::FindChannelModeByName(lock->name);
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if (cm && ci->c && (cm->Type == MODE_REGULAR || cm->Type == MODE_PARAM) && Capab.count("MLOCK") > 0)
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if (cm && ci->c && (cm->Type == MODE_REGULAR || cm->Type == MODE_PARAM) && Capab.count("MLOCK") > 0 && Config->UseServerSideMLock)
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{
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Anope::string modes = ci->GetMLockAsString(false).replace_all_cs("+", "").replace_all_cs("-", "").replace_all_cs(cm->ModeChar, "");
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UplinkSocket::Message(Me) << "MLOCK " << static_cast<long>(ci->c->creation_time) << " " << ci->name << " " << modes;
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