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Added BotInfo* sender arg to all of the User mode functions, changed IRcdProto::SendMode for channels to accept a Channel pointer and fixed unsetting users vhosts on Unreal
git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@2710 5417fbe8-f217-4b02-8779-1006273d7864
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@@ -79,7 +79,7 @@ ChannelInfo::~ChannelInfo()
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if (this->c && this->c->HasMode(CMODE_PERM))
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{
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this->c->RemoveMode(NULL, CMODE_PERM);
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ircdproto->SendMode(whosends(this), this->name, "-%c", ModeManager::FindChannelModeByName(CMODE_PERM)->ModeChar);
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ircdproto->SendMode(whosends(this), this->c, "-%c", ModeManager::FindChannelModeByName(CMODE_PERM)->ModeChar);
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}
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if (debug)
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