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https://github.com/anope/anope.git
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Fixed some Windows issues with hashing and sockets. This currently limits building to VS 2010, will look at 2008 later
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+15
-3
@@ -15,6 +15,21 @@ static void TrimBuf(std::string &buffer)
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buffer.erase(buffer.length() - 1);
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}
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SocketEngineBase::SocketEngineBase()
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{
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#ifdef _WIN32
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if (WSAStartup(MAKEWORD(2, 0), &wsa))
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Alog() << "Failed to initialize WinSock library";
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#endif
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}
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SocketEngineBase::~SocketEngineBase()
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{
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#ifdef _WIN32
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WSACleanup();
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#endif
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}
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/** Constructor
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* @param nsock The socket
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* @param nIPv6 IPv6?
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@@ -232,9 +247,6 @@ void Socket::Write(const Anope::string &message)
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*/
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ClientSocket::ClientSocket(const Anope::string &nTargetHost, int nPort, const Anope::string &nBindHost, bool nIPv6) : Socket(0, nIPv6), TargetHost(nTargetHost), Port(nPort), BindHost(nBindHost)
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{
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if (!IPv6 && (TargetHost.find(':') != Anope::string::npos || BindHost.find(':') != Anope::string::npos))
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IPv6 = true;
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addrinfo hints;
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hints.ai_socktype = SOCK_STREAM;
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hints.ai_flags = 0;
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