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mirror of https://github.com/anope/anope.git synced 2026-07-03 07:13:14 +02:00

BUILD : 1.7.5 (415) BUGS : N/A NOTES : Fixes Unreal NICKIP and SVSMODE, Updated Base64 lib to fix NICKIP, Updated Spanish language file

git-svn-id: svn://svn.anope.org/anope/trunk@415 31f1291d-b8d6-0310-a050-a5561fc1590b


git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@278 5417fbe8-f217-4b02-8779-1006273d7864
This commit is contained in:
trystan trystan@31f1291d-b8d6-0310-a050-a5561fc1590b
2004-10-22 05:06:02 +00:00
parent bb86fdcab2
commit 91e8ac0878
6 changed files with 343 additions and 72 deletions
+282 -1
View File
@@ -35,6 +35,287 @@ long base64dec(char *b64)
return 0;
}
static const char Base64[] =
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
static const char Pad64 = '=';
/* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
The following encoding technique is taken from RFC 1521 by Borenstein
and Freed. It is reproduced here in a slightly edited form for
convenience.
A 65-character subset of US-ASCII is used, enabling 6 bits to be
represented per printable character. (The extra 65th character, "=",
is used to signify a special processing function.)
The encoding process represents 24-bit groups of input bits as output
strings of 4 encoded characters. Proceeding from left to right, a
24-bit input group is formed by concatenating 3 8-bit input groups.
These 24 bits are then treated as 4 concatenated 6-bit groups, each
of which is translated into a single digit in the base64 alphabet.
Each 6-bit group is used as an index into an array of 64 printable
characters. The character referenced by the index is placed in the
output string.
Table 1: The Base64 Alphabet
Value Encoding Value Encoding Value Encoding Value Encoding
0 A 17 R 34 i 51 z
1 B 18 S 35 j 52 0
2 C 19 T 36 k 53 1
3 D 20 U 37 l 54 2
4 E 21 V 38 m 55 3
5 F 22 W 39 n 56 4
6 G 23 X 40 o 57 5
7 H 24 Y 41 p 58 6
8 I 25 Z 42 q 59 7
9 J 26 a 43 r 60 8
10 K 27 b 44 s 61 9
11 L 28 c 45 t 62 +
12 M 29 d 46 u 63 /
13 N 30 e 47 v
14 O 31 f 48 w (pad) =
15 P 32 g 49 x
16 Q 33 h 50 y
Special processing is performed if fewer than 24 bits are available
at the end of the data being encoded. A full encoding quantum is
always completed at the end of a quantity. When fewer than 24 input
bits are available in an input group, zero bits are added (on the
right) to form an integral number of 6-bit groups. Padding at the
end of the data is performed using the '=' character.
Since all base64 input is an integral number of octets, only the
-------------------------------------------------
following cases can arise:
(1) the final quantum of encoding input is an integral
multiple of 24 bits; here, the final unit of encoded
output will be an integral multiple of 4 characters
with no "=" padding,
(2) the final quantum of encoding input is exactly 8 bits;
here, the final unit of encoded output will be two
characters followed by two "=" padding characters, or
(3) the final quantum of encoding input is exactly 16 bits;
here, the final unit of encoded output will be three
characters followed by one "=" padding character.
*/
int b64_encode(unsigned char const *src, size_t srclength, char *target,
size_t targsize)
{
size_t datalength = 0;
u_char input[3];
u_char output[4];
size_t i;
while (2 < srclength) {
input[0] = *src++;
input[1] = *src++;
input[2] = *src++;
srclength -= 3;
output[0] = input[0] >> 2;
output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
output[3] = input[2] & 0x3f;
if (datalength + 4 > targsize)
return (-1);
target[datalength++] = Base64[output[0]];
target[datalength++] = Base64[output[1]];
target[datalength++] = Base64[output[2]];
target[datalength++] = Base64[output[3]];
}
/* Now we worry about padding. */
if (0 != srclength) {
/* Get what's left. */
input[0] = input[1] = input[2] = '\0';
for (i = 0; i < srclength; i++)
input[i] = *src++;
output[0] = input[0] >> 2;
output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
if (datalength + 4 > targsize)
return (-1);
target[datalength++] = Base64[output[0]];
target[datalength++] = Base64[output[1]];
if (srclength == 1)
target[datalength++] = Pad64;
else
target[datalength++] = Base64[output[2]];
target[datalength++] = Pad64;
}
if (datalength >= targsize)
return (-1);
target[datalength] = '\0'; /* Returned value doesn't count \0. */
return (datalength);
}
/* skips all whitespace anywhere.
converts characters, four at a time, starting at (or after)
src from base - 64 numbers into three 8 bit bytes in the target area.
it returns the number of data bytes stored at the target, or -1 on error.
*/
int b64_decode(char const *src, unsigned char *target, size_t targsize)
{
int tarindex, state, ch;
char *pos;
state = 0;
tarindex = 0;
while ((ch = *src++) != '\0') {
if (isspace(ch)) /* Skip whitespace anywhere. */
continue;
if (ch == Pad64)
break;
pos = strchr(Base64, ch);
if (pos == 0) /* A non-base64 character. */
return (-1);
switch (state) {
case 0:
if (target) {
if ((size_t) tarindex >= targsize)
return (-1);
target[tarindex] = (pos - Base64) << 2;
}
state = 1;
break;
case 1:
if (target) {
if ((size_t) tarindex + 1 >= targsize)
return (-1);
target[tarindex] |= (pos - Base64) >> 4;
target[tarindex + 1] = ((pos - Base64) & 0x0f)
<< 4;
}
tarindex++;
state = 2;
break;
case 2:
if (target) {
if ((size_t) tarindex + 1 >= targsize)
return (-1);
target[tarindex] |= (pos - Base64) >> 2;
target[tarindex + 1] = ((pos - Base64) & 0x03)
<< 6;
}
tarindex++;
state = 3;
break;
case 3:
if (target) {
if ((size_t) tarindex >= targsize)
return (-1);
target[tarindex] |= (pos - Base64);
}
tarindex++;
state = 0;
break;
default:
abort();
}
}
/*
* We are done decoding Base-64 chars. Let's see if we ended
* on a byte boundary, and/or with erroneous trailing characters.
*/
if (ch == Pad64) { /* We got a pad char. */
ch = *src++; /* Skip it, get next. */
switch (state) {
case 0: /* Invalid = in first position */
case 1: /* Invalid = in second position */
return (-1);
case 2: /* Valid, means one byte of info */
/* Skip any number of spaces. */
for ((void) NULL; ch != '\0'; ch = *src++)
if (!isspace(ch))
break;
/* Make sure there is another trailing = sign. */
if (ch != Pad64)
return (-1);
ch = *src++; /* Skip the = */
/* Fall through to "single trailing =" case. */
/* FALLTHROUGH */
case 3: /* Valid, means two bytes of info */
/*
* We know this char is an =. Is there anything but
* whitespace after it?
*/
for ((void) NULL; ch != '\0'; ch = *src++)
if (!isspace(ch))
return (-1);
/*
* Now make sure for cases 2 and 3 that the "extra"
* bits that slopped past the last full byte were
* zeros. If we don't check them, they become a
* subliminal channel.
*/
if (target && target[tarindex] != 0)
return (-1);
}
} else {
/*
* We ended by seeing the end of the string. Make sure we
* have no partial bytes lying around.
*/
if (state != 0)
return (-1);
}
return (tarindex);
}
char *encode_ip(u_char * ip)
{
static char buf[25];
u_char *cp;
struct in_addr ia; /* For IPv4 */
if (!ip)
return "*";
if (strchr(ip, ':')) {
return NULL;
} else {
ia.s_addr = inet_addr(ip);
cp = (u_char *) ia.s_addr;
b64_encode((char *) &cp, sizeof(struct in_addr), buf, 25);
}
return buf;
}
int decode_ip(char *buf)
{
int len = strlen(buf);
char targ[25];
struct in_addr ia;
b64_decode(buf, targ, 25);
ia = *(struct in_addr *) targ;
if (len == 24) { /* IPv6 */
return 0;
} else if (len == 8) /* IPv4 */
return ia.s_addr;
else /* Error?? */
return 0;
}
/* ':' and '#' and '&' and '+' and '@' must never be in this table. */
/* these tables must NEVER CHANGE! >) */
char int6_to_base64_map[] = {
@@ -119,7 +400,7 @@ long base64dects(char *ts)
token = myStrGetToken(ts, '!', 1);
if (!token) {
return strtoul(ts, NULL, 10);;
return strtoul(ts, NULL, 10);
}
return base64dec(token);
}
+2 -3
View File
@@ -796,7 +796,7 @@ void anope_cmd_svskill(char *source, char *user, const char *fmt, ...)
*/
void anope_cmd_svsmode(User * u, int ac, char **av)
{
if (ac > 1) {
if (ac >= 1) {
if (!u || !av[0]) {
return;
}
@@ -1742,7 +1742,6 @@ int anope_event_sethost(char *source, int ac, char **av)
return MOD_CONT;
}
/*
** NICK - new
** source = NULL
@@ -1793,7 +1792,7 @@ int anope_event_nick(char *source, int ac, char **av)
user = do_nick(source, av[0], av[3], av[4], av[5], av[10],
strtoul(av[2], NULL, 10), strtoul(av[6], NULL,
0),
base64dec(av[9]), av[8], NULL);
ntohl(decode_ip(av[9])), av[8], NULL);
if (user)
anope_set_umode(user, 1, &av[7]);