From a1a5ba072326acbd24e1357c562160d8e56086c0 Mon Sep 17 00:00:00 2001 From: Adam Date: Tue, 27 Nov 2012 21:43:17 -0500 Subject: [PATCH] Use signon for svid on unreal, not timestamp --- modules/protocol/unreal.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/modules/protocol/unreal.cpp b/modules/protocol/unreal.cpp index 08fe8d237..a14091c96 100644 --- a/modules/protocol/unreal.cpp +++ b/modules/protocol/unreal.cpp @@ -345,7 +345,7 @@ class UnrealIRCdProto : public IRCDProto if (Servers::Capab.count("ESVID") > 0) IRCD->SendMode(NickServ, u, "+d %s", u->Account()->display.c_str()); else - IRCD->SendMode(NickServ, u, "+d %d", u->timestamp); + IRCD->SendMode(NickServ, u, "+d %d", u->signon); } void SendLogout(User *u) anope_override @@ -809,7 +809,7 @@ struct IRCDMessageNick : IRCDMessage ; else if (params[6].is_pos_number_only()) { - if (convertTo(params[6]) == user->timestamp) + if (convertTo(params[6]) == user->signon) na = NickAlias::Find(user->nick); } else