mirror of
https://github.com/anope/anope.git
synced 2026-06-26 11:36:38 +02:00
Moved some files and diretories around, made cmake skip files it knows it can't compile because of missing dependices.
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@@ -0,0 +1,108 @@
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#include "services.h"
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/* Threadengine attributes used by this thread engine */
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static pthread_attr_t threadengine_attr;
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/** Entry point used for the threads
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* @param parameter A Thread* cast to a void*
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*/
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static void *entry_point(void *parameter)
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{
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Thread *thread = static_cast<Thread *>(parameter);
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thread->Run();
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if (!thread->GetExitState())
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thread->Join();
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delete thread;
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pthread_exit(0);
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}
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/** Threadengines constructor
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*/
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ThreadEngine::ThreadEngine()
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{
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if (pthread_attr_init(&threadengine_attr))
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throw CoreException("ThreadEngine: Error calling pthread_attr_init");
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}
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/** Threadengines destructor
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*/
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ThreadEngine::~ThreadEngine()
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{
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pthread_attr_destroy(&threadengine_attr);
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}
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/** Join to the thread, sets the exit state to true
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*/
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void Thread::Join()
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{
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SetExitState();
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pthread_join(Handle, NULL);
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}
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/** Start a new thread
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* @param thread A pointer to a newley allocated thread
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*/
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void ThreadEngine::Start(Thread *thread)
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{
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if (pthread_create(&thread->Handle, &threadengine_attr, entry_point, thread))
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{
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delete thread;
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throw CoreException("Unable to create thread: " + std::string(strerror(errno)));
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}
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}
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/** Constructor
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*/
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Mutex::Mutex()
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{
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pthread_mutex_init(&mutex, NULL);
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}
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/** Destructor
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*/
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Mutex::~Mutex()
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{
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pthread_mutex_destroy(&mutex);
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}
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/** Attempt to lock the mutex, will hang until a lock can be achieved
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*/
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void Mutex::Lock()
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{
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pthread_mutex_lock(&mutex);
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}
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/** Unlock the mutex, it must be locked first
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*/
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void Mutex::Unlock()
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{
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pthread_mutex_unlock(&mutex);
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}
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/** Constructor
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*/
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Condition::Condition() : Mutex()
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{
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pthread_cond_init(&cond, NULL);
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}
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/** Destructor
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*/
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Condition::~Condition()
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{
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pthread_cond_destroy(&cond);
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}
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/** Called to wakeup the waiter
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*/
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void Condition::Wakeup()
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{
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pthread_cond_signal(&cond);
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}
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/** Called to wait for a Wakeup() call
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*/
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void Condition::Wait()
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{
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pthread_cond_wait(&cond, &mutex);
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}
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