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Add Module::SetPermanent() and Module::GetPermanent(), used to mark a module as not unloadable.

Used for os_modunload, as unloading it would cause issues.

git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@1679 5417fbe8-f217-4b02-8779-1006273d7864
This commit is contained in:
rburchell
2008-11-14 20:28:23 +00:00
parent 10dcb3d8a4
commit bb47ab8f41
5 changed files with 32 additions and 3 deletions
+16
View File
@@ -136,6 +136,8 @@ struct ModuleLang_ {
*/
CoreExport class Module
{
private:
bool permanent;
public:
/** The module name (e.g. os_modload)
*/
@@ -177,6 +179,20 @@ CoreExport class Module
*/
void SetType(MODType type);
/** Toggles the permanent flag on a module. If a module is permanent,
* then it may not be unloaded.
*
* Naturally, this setting should be used sparingly!
*
* @param state True if this module should be permanent, false else.
*/
void SetPermanent(bool state);
/** Retrieves whether or not a given module is permanent.
* @return true if the module is permanent, false else.
*/
bool GetPermanent();
/** Set the modules version info.
* @param version the version of the module
*/