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https://github.com/anope/anope.git
synced 2026-06-26 02:46:38 +02:00
Made the default socket poller use poll() because it is supported on most platforms
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@@ -0,0 +1,192 @@
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#include "module.h"
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#ifndef _WIN32
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# include <ulimit.h>
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# include <sys/poll.h>
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# include <poll.h>
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# ifndef POLLRDHUP
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# define POLLRDHUP 0
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# endif
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#else
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# define poll WSAPoll
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# define POLLRDHUP POLLHUP
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#endif
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class SocketEnginePoll : public SocketEngineBase
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{
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private:
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long max;
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pollfd *events;
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int SocketCount;
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std::map<int, int> socket_positions;
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public:
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SocketEnginePoll()
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{
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SocketCount = 0;
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#ifndef _WIN32
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max = ulimit(4, 0);
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#else
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max = 1024;
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#endif
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if (max <= 0)
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{
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Log() << "Can't determine maximum number of open sockets";
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throw ModuleException("Can't determine maximum number of open sockets");
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}
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events = new pollfd[max];
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}
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~SocketEnginePoll()
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{
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delete [] events;
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}
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void AddSocket(Socket *s)
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{
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if (SocketCount == max)
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{
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Log() << "Unable to add fd " << s->GetFD() << " to socketengine poll, engine is full";
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return;
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}
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pollfd *ev = &this->events[SocketCount];
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ev->fd = s->GetFD();
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ev->events = POLLIN;
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ev->revents = 0;
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Sockets.insert(std::make_pair(ev->fd, s));
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socket_positions.insert(std::make_pair(ev->fd, SocketCount));
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++SocketCount;
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}
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void DelSocket(Socket *s)
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{
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std::map<int, int>::iterator pos = socket_positions.find(s->GetFD());
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if (pos == socket_positions.end())
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{
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Log() << "Unable to delete unknown fd " << s->GetFD() << " from socketengine poll";
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return;
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}
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if (pos->second != SocketCount)
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{
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pollfd *ev = &this->events[pos->second],
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*last_ev = &this->events[SocketCount - 1];
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ev->fd = last_ev->fd;
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ev->events = last_ev->events;
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ev->revents = last_ev->revents;
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socket_positions[ev->fd] = pos->second;
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}
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Sockets.erase(s->GetFD());
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this->socket_positions.erase(pos);
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--SocketCount;
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}
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void MarkWritable(Socket *s)
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{
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if (s->HasFlag(SF_WRITABLE))
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return;
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std::map<int, int>::iterator pos = socket_positions.find(s->GetFD());
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if (pos == socket_positions.end())
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{
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Log() << "Unable to mark unknown fd " << s->GetFD() << " as writable";
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return;
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}
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pollfd *ev = &this->events[pos->second];
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ev->events |= POLLOUT;
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s->SetFlag(SF_WRITABLE);
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}
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void ClearWritable(Socket *s)
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{
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if (!s->HasFlag(SF_WRITABLE))
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return;
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std::map<int, int>::iterator pos = socket_positions.find(s->GetFD());
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if (pos == socket_positions.end())
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{
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Log() << "Unable to mark unknown fd " << s->GetFD() << " as writable";
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return;
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}
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pollfd *ev = &this->events[pos->second];
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ev->events &= ~POLLOUT;
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s->UnsetFlag(SF_WRITABLE);
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}
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void Process()
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{
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int total = poll(this->events, this->SocketCount, Config->ReadTimeout * 1000);
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Anope::CurTime = time(NULL);
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if (total == -1)
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{
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Log() << "SockEngine::Process(): error: " << Anope::LastError();
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return;
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}
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for (int i = 0; i < total; ++i)
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{
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pollfd *ev = &this->events[i];
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Socket *s = Sockets[ev->fd];
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if (s->HasFlag(SF_DEAD))
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continue;
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if (ev->revents & (POLLERR | POLLRDHUP))
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{
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s->ProcessError();
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s->SetFlag(SF_DEAD);
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continue;
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}
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if ((ev->revents & POLLIN) && !s->ProcessRead())
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s->SetFlag(SF_DEAD);
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if ((ev->revents & POLLOUT) && !s->ProcessWrite())
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s->SetFlag(SF_DEAD);
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}
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for (int i = 0; i < total; ++i)
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{
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pollfd *ev = &this->events[i];
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Socket *s = Sockets[ev->fd];
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if (s->HasFlag(SF_DEAD))
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delete s;
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}
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}
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};
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class ModuleSocketEnginePoll : public Module
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{
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SocketEnginePoll engine;
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public:
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ModuleSocketEnginePoll(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator)
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{
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this->SetAuthor("Anope");
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this->SetPermanent(true);
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this->SetType(SOCKETENGINE);
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SocketEngine = &engine;
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}
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~ModuleSocketEnginePoll()
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{
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SocketEngine = NULL;
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}
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};
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MODULE_INIT(ModuleSocketEnginePoll)
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