From c2ba553483e13b3c5a202ed3a2449899a00e9a27 Mon Sep 17 00:00:00 2001 From: Sadie Powell Date: Mon, 11 Apr 2022 15:34:37 +0100 Subject: [PATCH] Remove unnecessary ProcessModes call in unreal4. This was made obsolete by the previous commit. --- modules/protocol/unreal4.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/modules/protocol/unreal4.cpp b/modules/protocol/unreal4.cpp index 43b767a66..6626158f8 100644 --- a/modules/protocol/unreal4.cpp +++ b/modules/protocol/unreal4.cpp @@ -83,7 +83,6 @@ class UnrealIRCdProto : public IRCDProto { BotInfo *HostServ = Config->GetClient("HostServ"); u->RemoveMode(HostServ, "VHOST"); - ModeManager::ProcessModes(); } void SendAkill(User *u, XLine *x) anope_override