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Various fixes for compiling under Windows.
Also updated ms_* modules to use std::vector Memo struct from earlier commit. git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@1797 5417fbe8-f217-4b02-8779-1006273d7864
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@@ -2,10 +2,10 @@ include ../../Makefile.inc.win32
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SRCS=bahamut.c inspircd11.c inspircd12.cpp \
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ratbox.c unreal32.c
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OBJECTS=bahamut.dll inspircd11.dll inspircd12.dll ratbox.dll unreal32.dll
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OBJECTS= $(SRCS:.c=.dll)
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CFLAGS=/LD /MD /D MODULE_COMPILE $(CFLAGS) /I"../../include"
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LFLAGS=/link ../anope.lib wsock32.lib $(LIBS) $(LFLAGS) $(MYSQL_LIB_PATH) /export:AnopeInit /VERSION:$(VERSION)
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LFLAGS=/link ../anope.lib wsock32.lib $(LIBS) $(LFLAGS) $(MYSQL_LIB_PATH) /export:init_module /export:destroy_module /VERSION:$(VERSION)
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all: $(OBJECTS)
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