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Fix some coding style issues.
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+5
-5
@@ -111,7 +111,7 @@ static void Collide(User *u, const Anope::string &id, const Anope::string &type)
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CollideKill(u, type);
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}
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User* User::OnIntroduce(const Anope::string &snick, const Anope::string &sident, const Anope::string &shost, const Anope::string &svhost, const Anope::string &sip, Server *sserver, const Anope::string &srealname, time_t ts, const Anope::string &smodes, const Anope::string &suid, NickCore *nc)
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User *User::OnIntroduce(const Anope::string &snick, const Anope::string &sident, const Anope::string &shost, const Anope::string &svhost, const Anope::string &sip, Server *sserver, const Anope::string &srealname, time_t ts, const Anope::string &smodes, const Anope::string &suid, NickCore *nc)
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{
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// How IRCds handle collisions varies a lot, for safety well just always kill both sides
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// With properly set qlines, this can almost never happen anyway
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@@ -160,7 +160,7 @@ void User::ChangeNick(const Anope::string &newnick, time_t ts)
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this->nick = newnick;
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User* &other = UserListByNick[this->nick];
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User *&other = UserListByNick[this->nick];
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if (other)
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{
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CollideKill(this, "Nick collision");
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@@ -334,7 +334,7 @@ void User::SendMessage(BotInfo *source, const char *fmt, ...)
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namespace
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{
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void SendMessageInternal(BotInfo *source, User* target, const Anope::string &msg, const Anope::map<Anope::string> &tags)
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void SendMessageInternal(BotInfo *source, User *target, const Anope::string &msg, const Anope::map<Anope::string> &tags)
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{
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const char *translated_message = Language::Translate(target, msg.c_str());
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@@ -354,7 +354,7 @@ void User::SendMessage(BotInfo *source, const Anope::string &msg)
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SendMessageInternal(source, this, msg, {});
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}
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void User::SendMessage(CommandSource& source, const Anope::string &msg)
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void User::SendMessage(CommandSource &source, const Anope::string &msg)
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{
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Anope::map<Anope::string> tags;
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if (!source.msgid.empty())
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@@ -861,7 +861,7 @@ bool User::ShouldPrivmsg() const
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return Config->UsePrivmsg && ((!nc && Config->DefPrivmsg) || (nc && nc->HasExt("MSG")));
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}
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User* User::Find(const Anope::string &name, bool nick_only)
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User *User::Find(const Anope::string &name, bool nick_only)
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{
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if (!nick_only && IRCD && IRCD->RequiresID)
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{
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