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Don't dynamically allocate commands in modules anymore, instead made them members of modules. This means the commands are automatically destructed when the module is unloaded. Cleans up some old ugly code.

This commit is contained in:
Adam
2010-07-31 21:37:45 -04:00
parent 9d0d44d738
commit c770c47e18
149 changed files with 743 additions and 444 deletions
+9 -6
View File
@@ -16,7 +16,7 @@
class CommandCSSetPersist : public Command
{
public:
CommandCSSetPersist(const Anope::string &cname, const Anope::string &cpermission = "") : Command(cname, 2, 2, cpermission)
CommandCSSetPersist(const Anope::string &cpermission = "") : Command("PERSIST", 2, 2, cpermission)
{
}
@@ -107,7 +107,7 @@ class CommandCSSetPersist : public Command
class CommandCSSASetPersist : public CommandCSSetPersist
{
public:
CommandCSSASetPersist(const Anope::string &cname) : CommandCSSetPersist(cname, "chanserv/saset/persist")
CommandCSSASetPersist() : CommandCSSetPersist("chanserv/saset/persist")
{
}
@@ -125,6 +125,9 @@ class CommandCSSASetPersist : public CommandCSSetPersist
class CSSetPersist : public Module
{
CommandCSSetPersist commandcssetpeace;
CommandCSSASetPersist commandcssasetpeace;
public:
CSSetPersist(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator)
{
@@ -133,22 +136,22 @@ class CSSetPersist : public Module
Command *c = FindCommand(ChanServ, "SET");
if (c)
c->AddSubcommand(new CommandCSSetPersist("PERSIST"));
c->AddSubcommand(&commandcssetpeace);
c = FindCommand(ChanServ, "SASET");
if (c)
c->AddSubcommand(new CommandCSSASetPersist("PERSIST"));
c->AddSubcommand(&commandcssasetpeace);
}
~CSSetPersist()
{
Command *c = FindCommand(ChanServ, "SET");
if (c)
c->DelSubcommand("PERSIST");
c->DelSubcommand(&commandcssetpeace);
c = FindCommand(ChanServ, "SASET");
if (c)
c->DelSubcommand("PERSIST");
c->DelSubcommand(&commandcssasetpeace);
}
};