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Don't dynamically allocate commands in modules anymore, instead made them members of modules. This means the commands are automatically destructed when the module is unloaded. Cleans up some old ugly code.
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@@ -75,13 +75,15 @@ class CommandCSUnban : public Command
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class CSUnban : public Module
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{
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CommandCSUnban commandcsunban;
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public:
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CSUnban(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator)
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{
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this->SetAuthor("Anope");
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this->SetType(CORE);
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this->AddCommand(ChanServ, new CommandCSUnban());
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this->AddCommand(ChanServ, &commandcsunban);
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}
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};
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