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Switched the system for storing users, channels, and sesions to a patricia

tree from STL's unordered_map, which was giving horrible performance.
This commit is contained in:
Adam
2010-11-13 15:20:56 -05:00
parent e512760364
commit c792c7f62d
23 changed files with 293 additions and 122 deletions
+4 -4
View File
@@ -30,9 +30,9 @@ class CommandBSBotList : public Command
return MOD_CONT;
}
for (botinfo_map::const_iterator it = BotListByNick.begin(), it_end = BotListByNick.end(); it != it_end; ++it)
for (patricia_tree<BotInfo>::const_iterator it = BotListByNick.begin(), it_end = BotListByNick.end(); it != it_end; ++it)
{
BotInfo *bi = it->second;
BotInfo *bi = *it;
if (!bi->HasFlag(BI_PRIVATE))
{
@@ -47,9 +47,9 @@ class CommandBSBotList : public Command
{
u->SendMessage(BotServ, BOT_BOTLIST_PRIVATE_HEADER);
for (botinfo_map::const_iterator it = BotListByNick.begin(), it_end = BotListByNick.end(); it != it_end; ++it)
for (patricia_tree<BotInfo>::const_iterator it = BotListByNick.begin(), it_end = BotListByNick.end(); it != it_end; ++it)
{
BotInfo *bi = it->second;
BotInfo *bi = *it;
if (bi->HasFlag(BI_PRIVATE))
{