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Send replies from fantasy commands back to the channel, this will be expanded on later

This commit is contained in:
Adam
2010-11-24 21:40:56 -06:00
parent 37e02a3594
commit cb6ef574e3
154 changed files with 2428 additions and 2111 deletions
+9 -8
View File
@@ -20,27 +20,28 @@ class CommandBSUnassign : public Command
{
}
CommandReturn Execute(User *u, const std::vector<Anope::string> &params)
CommandReturn Execute(CommandSource &source, const std::vector<Anope::string> &params)
{
Anope::string chan = params[0];
ChannelInfo *ci = cs_findchan(chan);
ChannelMode *cm = ModeManager::FindChannelModeByName(CMODE_PERM);
User *u = source.u;
ChannelInfo *ci = source.ci;
if (readonly)
u->SendMessage(BotServ, BOT_ASSIGN_READONLY);
source.Reply(BOT_ASSIGN_READONLY);
else if (!u->Account()->HasPriv("botserv/administration") && !check_access(u, ci, CA_ASSIGN))
u->SendMessage(BotServ, ACCESS_DENIED);
source.Reply(ACCESS_DENIED);
else if (!ci->bi)
u->SendMessage(BotServ, BOT_NOT_ASSIGNED);
source.Reply(BOT_NOT_ASSIGNED);
else if (ci->HasFlag(CI_PERSIST) && !cm)
u->SendMessage(BotServ, BOT_UNASSIGN_PERSISTANT_CHAN);
source.Reply(BOT_UNASSIGN_PERSISTANT_CHAN);
else
{
bool override = !check_access(u, ci, CA_ASSIGN);
Log(override ? LOG_OVERRIDE : LOG_COMMAND, u, this, ci) << "for " << ci->bi->nick;
ci->bi->UnAssign(u, ci);
u->SendMessage(BotServ, BOT_UNASSIGN_UNASSIGNED, ci->name.c_str());
source.Reply(BOT_UNASSIGN_UNASSIGNED, ci->name.c_str());
}
return MOD_CONT;
}