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Send replies from fantasy commands back to the channel, this will be expanded on later
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@@ -20,15 +20,16 @@ class CommandCSSetFounder : public Command
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{
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}
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CommandReturn Execute(User *u, const std::vector<Anope::string> ¶ms)
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CommandReturn Execute(CommandSource &source, const std::vector<Anope::string> ¶ms)
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{
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ChannelInfo *ci = cs_findchan(params[0]);
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User *u = source.u;
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ChannelInfo *ci = source.ci;
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if (!ci)
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throw CoreException("NULL ci in CommandCSSetFounder");
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if (this->permission.empty() && (ci->HasFlag(CI_SECUREFOUNDER) ? !IsFounder(u, ci) : !check_access(u, ci, CA_FOUNDER)))
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{
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u->SendMessage(ChanServ, ACCESS_DENIED);
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source.Reply(ACCESS_DENIED);
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return MOD_CONT;
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}
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@@ -37,19 +38,19 @@ class CommandCSSetFounder : public Command
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if (!na)
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{
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u->SendMessage(ChanServ, NICK_X_NOT_REGISTERED, params[1].c_str());
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source.Reply(NICK_X_NOT_REGISTERED, params[1].c_str());
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return MOD_CONT;
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}
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else if (na->HasFlag(NS_FORBIDDEN))
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{
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u->SendMessage(ChanServ, NICK_X_FORBIDDEN, na->nick.c_str());
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source.Reply(NICK_X_FORBIDDEN, na->nick.c_str());
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return MOD_CONT;
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}
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nc = na->nc;
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if (Config->CSMaxReg && nc->channelcount >= Config->CSMaxReg && !u->Account()->HasPriv("chanserv/no-register-limit"))
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{
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u->SendMessage(ChanServ, CHAN_SET_FOUNDER_TOO_MANY_CHANS, na->nick.c_str());
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source.Reply(CHAN_SET_FOUNDER_TOO_MANY_CHANS, na->nick.c_str());
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return MOD_CONT;
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}
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