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Send replies from fantasy commands back to the channel, this will be expanded on later

This commit is contained in:
Adam
2010-11-24 21:40:56 -06:00
parent 37e02a3594
commit cb6ef574e3
154 changed files with 2428 additions and 2111 deletions
+5 -4
View File
@@ -20,9 +20,10 @@ class CommandCSSetPersist : public Command
{
}
CommandReturn Execute(User *u, const std::vector<Anope::string> &params)
CommandReturn Execute(CommandSource &source, const std::vector<Anope::string> &params)
{
ChannelInfo *ci = cs_findchan(params[0]);
User *u = source.u;
ChannelInfo *ci = source.ci;
if (!ci)
throw CoreException("NULL ci in CommandCSSetPersist");
@@ -65,7 +66,7 @@ class CommandCSSetPersist : public Command
}
}
u->SendMessage(ChanServ, CHAN_SET_PERSIST_ON, ci->name.c_str());
source.Reply(CHAN_SET_PERSIST_ON, ci->name.c_str());
}
else if (params[1].equals_ci("OFF"))
{
@@ -92,7 +93,7 @@ class CommandCSSetPersist : public Command
ChanServ->UnAssign(NULL, ci);
}
u->SendMessage(ChanServ, CHAN_SET_PERSIST_OFF, ci->name.c_str());
source.Reply(CHAN_SET_PERSIST_OFF, ci->name.c_str());
}
else
this->OnSyntaxError(u, "PERSIST");