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https://github.com/anope/anope.git
synced 2026-07-06 07:13:13 +02:00
Send replies from fantasy commands back to the channel, this will be expanded on later
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@@ -21,15 +21,17 @@ class CommandCSSetXOP : public Command
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{
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}
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CommandReturn Execute(User *u, const std::vector<Anope::string> ¶ms)
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CommandReturn Execute(CommandSource &source, const std::vector<Anope::string> ¶ms)
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{
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User *u = source.u;
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ChannelInfo *ci = source.ci;
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if (!FindModule("cs_xop"))
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{
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u->SendMessage(ChanServ, CHAN_XOP_NOT_AVAILABLE, "XOP");
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source.Reply(CHAN_XOP_NOT_AVAILABLE, "XOP");
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return MOD_CONT;
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}
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ChannelInfo *ci = cs_findchan(params[0]);
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if (!ci)
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throw CoreException("NULL ci in CommandCSSetXOP");
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@@ -65,14 +67,14 @@ class CommandCSSetXOP : public Command
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}
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Log(LOG_COMMAND, u, this, ci) << "to enable XOP";
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u->SendMessage(ChanServ, CHAN_SET_XOP_ON, ci->name.c_str());
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source.Reply(CHAN_SET_XOP_ON, ci->name.c_str());
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}
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else if (params[1].equals_ci("OFF"))
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{
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ci->UnsetFlag(CI_XOP);
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Log(LOG_COMMAND, u, this, ci) << "to disable XOP";
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u->SendMessage(ChanServ, CHAN_SET_XOP_OFF, ci->name.c_str());
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source.Reply(CHAN_SET_XOP_OFF, ci->name.c_str());
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}
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else
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this->OnSyntaxError(u, "XOP");
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