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Send replies from fantasy commands back to the channel, this will be expanded on later

This commit is contained in:
Adam
2010-11-24 21:40:56 -06:00
parent 37e02a3594
commit cb6ef574e3
154 changed files with 2428 additions and 2111 deletions
+6 -6
View File
@@ -20,18 +20,18 @@ class CommandCSTopic : public Command
{
}
CommandReturn Execute(User *u, const std::vector<Anope::string> &params)
CommandReturn Execute(CommandSource &source, const std::vector<Anope::string> &params)
{
Anope::string chan = params[0];
Anope::string topic = params.size() > 1 ? params[1] : "";
const Anope::string &topic = params.size() > 1 ? params[1] : "";
ChannelInfo *ci = cs_findchan(params[0]);
User *u = source.u;
ChannelInfo *ci = source.ci;
Channel *c = ci->c;
if (!c)
u->SendMessage(ChanServ, CHAN_X_NOT_IN_USE, chan.c_str());
source.Reply(CHAN_X_NOT_IN_USE, ci->name.c_str());
else if (!check_access(u, ci, CA_TOPIC) && !u->Account()->HasCommand("chanserv/topic"))
u->SendMessage(ChanServ, ACCESS_DENIED);
source.Reply(ACCESS_DENIED);
else
{
bool has_topiclock = ci->HasFlag(CI_TOPICLOCK);