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Send replies from fantasy commands back to the channel, this will be expanded on later

This commit is contained in:
Adam
2010-11-24 21:40:56 -06:00
parent 37e02a3594
commit cb6ef574e3
154 changed files with 2428 additions and 2111 deletions
+9 -7
View File
@@ -20,24 +20,26 @@ class CommandHSDel : public Command
{
}
CommandReturn Execute(User *u, const std::vector<Anope::string> &params)
CommandReturn Execute(CommandSource &source, const std::vector<Anope::string> &params)
{
NickAlias *na;
Anope::string nick = params[0];
if ((na = findnick(nick)))
User *u = source.u;
const Anope::string &nick = params[0];
NickAlias *na = findnick(nick);
if (na)
{
if (na->HasFlag(NS_FORBIDDEN))
{
u->SendMessage(HostServ, NICK_X_FORBIDDEN, nick.c_str());
source.Reply(NICK_X_FORBIDDEN, nick.c_str());
return MOD_CONT;
}
Log(LOG_ADMIN, u, this) << "for user " << na->nick;
FOREACH_MOD(I_OnDeleteVhost, OnDeleteVhost(na));
na->hostinfo.RemoveVhost();
u->SendMessage(HostServ, HOST_DEL, nick.c_str());
source.Reply(HOST_DEL, nick.c_str());
}
else
u->SendMessage(HostServ, HOST_NOREG, nick.c_str());
source.Reply(HOST_NOREG, nick.c_str());
return MOD_CONT;
}