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Send replies from fantasy commands back to the channel, this will be expanded on later
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@@ -20,15 +20,16 @@ class CommandHSDelAll : public Command
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{
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}
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CommandReturn Execute(User *u, const std::vector<Anope::string> ¶ms)
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CommandReturn Execute(CommandSource &source, const std::vector<Anope::string> ¶ms)
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{
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Anope::string nick = params[0];
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NickAlias *na;
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if ((na = findnick(nick)))
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const Anope::string &nick = params[0];
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User *u = source.u;
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NickAlias *na = findnick(nick);
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if (na)
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{
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if (na->HasFlag(NS_FORBIDDEN))
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{
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u->SendMessage(HostServ, NICK_X_FORBIDDEN, nick.c_str());
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source.Reply(NICK_X_FORBIDDEN, nick.c_str());
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return MOD_CONT;
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}
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FOREACH_MOD(I_OnDeleteVhost, OnDeleteVhost(na));
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@@ -39,10 +40,11 @@ class CommandHSDelAll : public Command
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na->hostinfo.RemoveVhost();
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}
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Log(LOG_ADMIN, u, this) << "for all nicks in group " << nc->display;
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u->SendMessage(HostServ, HOST_DELALL, nc->display.c_str());
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source.Reply(HOST_DELALL, nc->display.c_str());
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}
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else
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u->SendMessage(HostServ, HOST_NOREG, nick.c_str());
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source.Reply(HOST_NOREG, nick.c_str());
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return MOD_CONT;
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}
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