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Send replies from fantasy commands back to the channel, this will be expanded on later

This commit is contained in:
Adam
2010-11-24 21:40:56 -06:00
parent 37e02a3594
commit cb6ef574e3
154 changed files with 2428 additions and 2111 deletions
+4 -3
View File
@@ -20,8 +20,9 @@ class CommandNSSetHide : public Command
{
}
CommandReturn Execute(User *u, const std::vector<Anope::string> &params)
CommandReturn Execute(CommandSource &source, const std::vector<Anope::string> &params)
{
User *u = source.u;
NickAlias *na = findnick(params[0]);
if (!na)
throw CoreException("NULL na in CommandNSSetHide");
@@ -66,12 +67,12 @@ class CommandNSSetHide : public Command
if (arg.equals_ci("ON"))
{
nc->SetFlag(flag);
u->SendMessage(NickServ, onmsg, nc->display.c_str(), Config->s_NickServ.c_str());
source.Reply(onmsg, nc->display.c_str(), Config->s_NickServ.c_str());
}
else if (arg.equals_ci("OFF"))
{
nc->UnsetFlag(flag);
u->SendMessage(NickServ, offmsg, nc->display.c_str(), Config->s_NickServ.c_str());
source.Reply(offmsg, nc->display.c_str(), Config->s_NickServ.c_str());
}
else
this->OnSyntaxError(u, "HIDE");